EST20 | Building Esports Facilities & Technology Labs and Why They Are Important

  • Room: Expo Booth 4048 Esports Theater
  • Session Number: EST20
Friday, January 28, 2022: 12:00 PM - 12:30 PM

Speaker(s)

Lead Presenter
Ruben Caputo
Information Technology Consultant & Esports Academic Advisor and GM
California State University Dominguez Hills
Lead Presenter
Daniel Ordway
Esports Marketing
ViewSonic

Description

Most schools start their esports programs in a math room or computer lab with a few classroom desks, computers, monitors, peripherals and eager students. These programs often evolve into esports labs that are in larger rooms and feature a competitive playing area, broadcast area, instruction area, design area and much more. They further evolve into a gaming arena where a school’s esports team can compete with an audience present to cheer them on and grow school spirit. Discover how important these different program levels are for learning through direct exposure and engagement.

Track(s)


Sponsored by



  • Esports Theater (30 minutes)

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