We are no longer accepting proposals for UBTech 2019!

 Who attends UBTech?

UBTech attendees have technology-related roles at colleges and universities. They are involved with AV and active classroom design, IT and cybersecurity, instructional technology, and technology policy and practice—at all levels and across all departments. New in 2019 will be a dedicated program track with sessions by and for CIOs and other campus IT leaders.

 What do attendees look for in sessions?

Our attendees are looking for new ideas and insight into how technology can contribute to their personal, departmental and institutional success. You should address solutions, best practices and practical ideas that can be readily implemented by attendees at their schools.

 Do speakers pay for conference registration?

The registration fee is waived for the primary speaker and up to one co-speaker, as long as they are employed by a college or university. Speakers not employed by a college or university must pay the regular conference registration fee.

What are the UBTech Conference Tracks?                                                                                      

Women in Technology Leadership Pre-Conference Summit​  (sessions focusing on overcoming obstacles that hold women back from achieving leadership positions in higher ed technology)                                                                                                                                    

AV Integration (device implementations, system adoptions, maintenance and support, training)

Active Classroom (space planning for collaborative learning, and strategies for their effective design and use)

Instructional Technology (flipped classrooms, online/remote instruction, academic video, course delivery, teaching/learning apps)

Campus IT (networks, cloud and enterprise computing, cybersecurity, virtualization, storage, data management, website management, help desk, training certifications)

Technology Leadership (Sessions by and for CIOs and other campus IT leaders about policy and practice, enterprise implementations, change management, interdepartmental planning and collaboration, PD, etc.)

esports (The fast-growing phenomenon of campus esports)


The conference tracks can also be referenced at this link.  

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